/**
 * Author(s): xuming.Wong <xuming.Wong@gmail.com>
 */
#include "BuilderExecutor.h"
#include "GameBuilder.h"

namespace PQBuilder
{
	BuilderExecutor::BuilderExecutor(char* data,int len)
	{
		
	}

	BuilderExecutor::~BuilderExecutor()
	{
		
	}


	void BuilderExecutor::exec()
	{
		
	}
	

	void BuilderExecutor::createObject()
	{
	}

}
